SUPER BOWL XX


Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64

The game SUPERBOWL revolves around the two teams who made it to the final of SUPERBOWL XX,
played on 26th January, 1986 at the New Orleans stadium. The two finalists were the CHICAGO
BEARS and the NEW ENGLAND PATRIOTS: the final score was: BEARS 46 – PATRIOTS 10
This is your chance to replay that wonderful final in this superb computer simulation. It's up to
you, now... AMERICAN FOOTBALL is played in FOUR QUARTERS of FIFTEEN MINUTES duration
each. The teams change ends at the end of each quarter, and the FIRST and THIRD QUARTERS
commence each HALF with a KICK OFF. For the purposes of this game, the game clock is stopped
on the completion of each play, and is restarted at the SNAP of each successive play. The game is
played in two sections, OFFENSE and DEFENSE. SUPERBOWL has been designed to allow the total
novice to play without necessarily understanding its finer points.


Super Bowl XX · ©1986
Sport/American Football · Datasette/Tape
(+Audio-Tape)
Developer: Kaos
Publisher: Ocean Software

Bewertung: 1 Stern
2 Stimmen

Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64

Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64
Super Bowl XX - Commodore 64

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